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AdvancedEnchantments

Compatibility with AdvancedEnchantments

  • aeEnchantTotal

Checks if the player has the specified amount of Total.

ParameterSyntaxDefaultExplanation
group*, StringYour FileRequiredThe AdvancedEnchantments Group ID
only aeEnchantTotal
# aeEnchantTotal enchantGroup operator amount
conditions:
aeTotal: aeEnchantTotal fabled == 1
aeAllTotal: aeEnchantTotal * == 2
  • aeEnchant

Powerful event with AdvancedEnchantments feature.

ParameterSyntaxDefaultExplanation
nameStringYour FileRequiredThe AE Enchantment name
levelIntegerRequiredThe AE Enchantment Level
# aeEnchant <name> <level>
events:
aeApplyEnchant: aeEnchant diploid 3
  • aeBookOpen

Players must with a number of specified AdvancedEnchantments event.

ParameterSyntaxDefaultExplanation
groupANY, ListYour FileRequiredThe AdvancedEnchantments Group ID
only aeBookOpen
amountamount:x1Number to event
notifynotify:numberDisabledNotify player with a message
# aeBookOpen <group> [amount:x] [notify]
# aeTinkererTrade [amount:x] [notify]
# aeAlchemistTrade [amount:x] [notify]
objectives:
# aeBookOpen
aeBookOpenUNIQUE: aeBookOpen UNIQUE amount:2
aeBookOpenANY: aeBookOpen ANY amount:2 notify
# aeTinkererTrade
aeTinkererTrade: aeTinkererTrade
# aeAlchemistTrade
aeAlchemistTrade: aeAlchemistTrade